01_Introduction_and_project_overview
02_Discovering_the_new_Unwrap_UVW_modifier
03_Exploring_the_UV_editor_toolbars
04_Exploring_the_UV_Editor_rollouts
05_Using_the_planar_map_projection_type
06_Utilizing_the_cylindrical_map_projection_type
07_Using_the_spherical_map_projection_type
08_Utilizing_the_box_map_projection_type
09_Preparing_the_model_for_UV_mapping
10_Unwrapping_the_tail
11_Using_Peel_to_unwrap_the_body
12_Using_Normal_Mapping_to_unwrap_the_neck
13_Using_Peel_to_unwrap_the_leg
14_Unwrapping_the_other_leg
15_Utilizing_Flatten_Mapping_to_unwrap_the_arms
16_Stitching_the_arm_UVs
17_Unwrapping_the_other_arm
18_Unwrapping_the_claws
19_Unwrapping_the_foot
20_Unwrapping_the_other_foot
21_Unwrapping_the_hand
22_Unwrapping_the_opposite_hand
23_Unwrapping_the_head
24_Unwrapping_the_mouth_interior
25_Unwrapping_the_remaining_pieces
26_Creating_the_UVW_template
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课程介绍
3dsMax中2012 UV贴图工作流程教程